MesoLens
Class guide · Lv 30-70 · Easy

Polearm Spearman (Iron Will) guide

MapleStory Classic World · Build: Polearm · Updated November 6, 2026

Who it is for

The easy Spearman default. Polearms are the hardest-hitting warrior weapons, reach the farthest, and Polearm Mastery makes you faster. Iron Will keeps you standing.

Good at

  • Highest Power Strike damage of all warriors.
  • Longest melee reach: monsters get hit before they touch you.
  • Polearm Mastery gives +20 Speed without using a gear slot.
  • Final Attack heals you for part of its damage. Three polearms can be crafted.

Watch out for

  • No shield and no party buff until third job.
  • Iron Will only helps you, not the party.
  • Polearms are slow weapons.
  • Final Attack hits only one monster.

Comes after: Warrior (Power Strike and Slash Blast).

AP: stats by level

Main stat: STR. Secondary: DEX.

LevelWhere your AP goes
31-34STR +5.
35DEX +5, for the Axe Pole Arm (35 total DEX with your gear).
36-39STR +5.
40STR +1, DEX +4, for the Crescent Polearm (40 DEX).
41-48STR +5.
49-50Lv 49: STR +3, DEX +2. Lv 50: DEX +5, for The Nine Dragons.
51-58STR +5.
59-60DEX +5 each level, for the Skylar.
61-68STR +5.
69-70Lv 69: STR +3, DEX +2. Lv 70: DEX +5, for The Gold Dragon (70 total DEX with about 10 from gear).
Lv 70: about 302 STR and 60 DEX (base). Every polearm needs DEX equal to its level, except the Pole Arm and Janitor's Mop.

SP: skills by level

LevelSkills by the end of itWhy
30Rush 1Movement and grouping. 35 MP at Lv 1, use it with care.
31-32Rush 1, Polearm Mastery 5, Polearm Booster 1Mastery 3 opens Final Attack, 5 opens Booster. One Booster point gives the full speed boost.
33-38Rush 1, Polearm Mastery 20, Polearm Booster 1, Final Attack: Polearm 3Max Mastery: higher weakest hit and +20 Speed.
39-47Rush 1, Polearm Mastery 20, Polearm Booster 1, Final Attack: Polearm 30Max Final Attack: 25% chance of a 350% hit that heals you.
48-54Rush 3, Polearm Mastery 20, Polearm Booster 20, Final Attack: Polearm 30Booster lasts 300 seconds and costs less.
55-60Rush 20, Polearm Mastery 20, Polearm Booster 20, Final Attack: Polearm 30, Iron Will 1Max Rush: farther and only 15 MP.
61-70Rush 20, Polearm Mastery 20, Polearm Booster 20, Final Attack: Polearm 30, Iron Will 30, Spear Mastery 1Iron Will 30: +50 Weapon Def and 35% chance to ignore knockback. Spare point in Spear Mastery.
  • Option: Iron Will before Final Attack (Lv 38 to 50) if you die a lot. It costs damage for a while.
  • Option: Rush 20 by Lv 54 and Iron Will 30 before Booster 20. Same skills, different comfort.
  • Option: Booster or Rush to 10 right after Mastery 20 if recasting or MP is a problem.

Where to train

LevelMapsWhy
30-35The Burnt Land V, Line 2 <Area 1>, The Swamp of Despair IIFire Boars near Perion, or Jr. Wraith packs. Your reach keeps them off you.
36-40A Look-Out Shed Around the Beach, Lorang Lorang, Tree Dungeon, Forest Up North IXDense Lorangs, or quiet Curse Eyes.
41-47Monkey Swamp III, Dangerous Valley, Monkey Forest IIZombie Lupins are soft. Copper Drakes pay well once you hit them.
48-55Line 2 <Area 2>, Line 2 <Area 3>, Lorang and ClangWraith maps are the best EXP on the island.
56-70Sleepy Dungeon V, The Forest of Evil II, Dangerous Valley IIDark Stone Golems carry the late levels.

Every level range: where to train by level. MesoLens also ranks the maps for your own character, from your level and stats.

Gear by level

LevelWhat to wear
30-34Mithril Pole Arm (55 attack). Janitor's Mop (Lv 25) is the no-DEX choice. Jousting Helmet, Steel Missel.
35-39Axe Pole Arm (60 attack, Weaponcrafting 7).
40-49Crescent Polearm (65 attack, Weaponcrafting 8). Gold Nordic Helm, Iron Knuckle gloves, Icarus capes at Lv 46.
50-59The Nine Dragons (75 attack). Mithril Crusader Helm, Steel Brist gloves.
60-69Skylar (85 attack). Blue Oriental Helmet, Bronze Clench.
70The Gold Dragon (95 attack). Mithril Planet, Bronze Platine set, Bronze Husk, Red Gaia Cape.

Before you buy, check what a piece really sells for: how to price-check the Free Market.

Quests and party quests

  • Lv 30: The Warrior's Next Journey: letter to West Rocky Mountain IV, 30 Dark Marbles, Proof of a Hero, then choose Spearman.
  • Lv 32: Mr. Wetbottom's chain in Sleepywood for a Sauna Robe.
  • Lv 57: Citizen of Honor in your town for the Henesys or Kerning City Earrings.
  • Kerning City Party Quest has no level cap, but pays little past the early 30s. Only for Squishy Shoes or helping friends.

Tips and common mistakes

Tips

  • Recast Booster and Iron Will together: both last 300 seconds.
  • Keep Final Attack on with Power Strike. With Slash Blast it helps on two monsters and hurts on four or more.
  • Final Attack heals 10% of its damage, up to 15% of your max HP. It saves some HP food.
  • Level up Weaponcrafting: Janitor's Mop at skill 5, Axe Pole Arm at 7, Crescent Polearm at 8.
  • Scroll gloves for attack, not critical rate.

Common mistakes

  • Splitting SP between spear and polearm skills.
  • Expecting Iron Will to buff the party. It is self only.
  • Spamming Rush 1 at 35 MP.
  • Moving to a higher map where you miss. Check your hit rate first.

Written by the MesoLens team from the game data and community guides: NiaDB, Spearman guide, Lv 30-70 · NiaDB, Best grind maps for every level.

This Polearm Spearman guide, over your game

MesoLens is a free overlay for MapleStory Classic World: prices on every Free Market shop, a grind tracker, the map guide and these class guides, right on top of the game. It only reads your screen, like streaming software. Or use it in your browser, no download.