Spear Spearman (Iron Will) guide
Who it is for
For Spearmen who prefer faster weapons and hitting through armor. Be honest with yourself: polearms do more damage at every level (about 12 to 19% on paper), so spears are a style choice.
Good at
- Spears attack faster than polearms at most levels, so you stand still less.
- Spear Mastery gives a 20% chance to ignore monster Weapon Def.
- Same long reach as polearms.
- Final Attack heals you for part of its damage.
Watch out for
- Less damage than polearms: spears hit hard only on stabs, which are the rarer attack.
- No Speed bonus like Polearm Mastery.
- No spear can be crafted: you buy them.
- No shield and no party buff until third job.
Comes after: Warrior (Power Strike and Slash Blast).
AP: stats by level
Main stat: STR. Secondary: DEX.
| Level | Where your AP goes |
|---|---|
| 31-34 | STR +5. |
| 35 | DEX +5, for the Nakamaki (35 total DEX with your gear). |
| 36-39 | STR +5. |
| 40 | STR +1, DEX +4, for the Zeco (40 DEX). |
| 41-48 | STR +5. |
| 49-50 | Lv 49: STR +3, DEX +2. Lv 50: DEX +5, for Serpent's Tongue. |
| 51-58 | STR +5. |
| 59-60 | DEX +5 each level, for the Holy Spear. |
| 61-68 | STR +5. |
| 69-70 | Lv 69: STR +3, DEX +2. Lv 70: DEX +5, for the Redemption (70 total DEX with about 10 from gear). |
SP: skills by level
| Level | Skills by the end of it | Why |
|---|---|---|
| 30 | Rush 1 | Movement and grouping. 35 MP at Lv 1. |
| 31-32 | Rush 1, Spear Mastery 5, Spear Booster 1 | Mastery 3 opens Final Attack, 5 opens Booster. |
| 33-38 | Rush 1, Spear Mastery 20, Spear Booster 1, Final Attack: Spear 3 | Max Mastery: higher weakest hit and the Weapon Def ignore. |
| 39-47 | Rush 1, Spear Mastery 20, Spear Booster 1, Final Attack: Spear 30 | Max Final Attack: 350% single-target hit that heals. |
| 48-54 | Rush 3, Spear Mastery 20, Spear Booster 20, Final Attack: Spear 30 | Booster lasts longer and costs less. |
| 55-60 | Rush 20, Spear Mastery 20, Spear Booster 20, Final Attack: Spear 30, Iron Will 1 | Max Rush. |
| 61-70 | Rush 20, Spear Mastery 20, Spear Booster 20, Final Attack: Spear 30, Iron Will 30, Polearm Mastery 1 | Max Iron Will. Spare point in Polearm Mastery. |
- Changing your mind later means a new set of polearm skills. Decide before your first Mastery point.
- Option: Iron Will before Final Attack if you take a lot of hits.
- Spear Mastery's Weapon Def ignore matters on armored monsters and does nothing on monsters with no defense.
Where to train
| Level | Maps | Why |
|---|---|---|
| 30-35 | The Burnt Land V, Line 2 <Area 1>, The Swamp of Despair II | Fire Boars near Perion, or Jr. Wraith packs. |
| 36-40 | A Look-Out Shed Around the Beach, Lorang Lorang, Tree Dungeon, Forest Up North IX | Soft Lorangs, or quiet Curse Eyes. |
| 41-47 | Monkey Swamp III, Dangerous Valley, Monkey Forest II | Zombie Lupins, or Copper Drakes where the Weapon Def ignore helps. |
| 48-55 | Line 2 <Area 2>, Line 2 <Area 3>, Dangerous Croko II | Wraith maps give the most EXP. |
| 56-70 | Sleepy Dungeon V, Sleepy Dungeon III, Dangerous Valley II | Armored Dark Stone Golems suit the spear's defense ignore. |
Every level range: where to train by level. MesoLens also ranks the maps for your own character, from your level and stats.
Gear by level
| Level | What to wear |
|---|---|
| 30-34 | Forked Spear (52 attack, faster than a polearm). Before 30, Fish Spear (Lv 20) needs no DEX and adds +1 Accuracy. |
| 35-39 | Nakamaki (57 attack). |
| 40-49 | Zeco (59 attack). Gold Nordic Helm, Iron Knuckle gloves, Icarus capes at Lv 46. |
| 50-59 | Serpent's Tongue (69 attack). Mithril Crusader Helm, Steel Brist gloves. |
| 60-69 | Holy Spear (82 attack). Blue Oriental Helmet, Bronze Clench. |
| 70 | Redemption (95 attack, one speed step faster than The Gold Dragon). Mithril Planet, Bronze Platine set, Bronze Husk, Red Gaia Cape. |
Before you buy, check what a piece really sells for: how to price-check the Free Market.
Quests and party quests
- Lv 30: The Warrior's Next Journey: letter to West Rocky Mountain IV, 30 Dark Marbles, Proof of a Hero, then choose Spearman.
- Lv 32: Mr. Wetbottom's chain in Sleepywood for a Sauna Robe.
- Lv 57: Citizen of Honor in your town for the Henesys or Kerning City Earrings.
- Kerning City Party Quest has no level cap, but pays little past the early 30s. Only for Squishy Shoes or helping friends.
Tips and common mistakes
Tips
- Faster attacks mean less time stuck in an animation while monsters hit you.
- Keep Final Attack on with Power Strike. Turn it off for big Slash Blast groups.
- A cheap scrolled spear from the Free Market can be worth more than a clean polearm. Compare before buying.
- Scroll gloves for attack, not critical rate.
Common mistakes
- Splitting SP between spear and polearm skills.
- Picking spears expecting the most damage. Polearms win on damage.
- Spamming Rush 1 at 35 MP.
- Expecting Iron Will to help the party.
Written by the MesoLens team from the game data and community guides: NiaDB, Spearman guide, Lv 30-70 · NiaDB, Best grind maps for every level.
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