Cleric (solo and party) guide
Who it is for
For players who like to support a party, or to grind undead maps alone where Heal is both your potion and your attack. Expect less raw damage than the Wizards.
Good at
- Heal replaces most HP potions.
- Heal damages undead, so undead maps go fast.
- Bless cuts damage for the whole party.
- Always welcome in parties.
Watch out for
- Holy Arrow hits one target, so non-undead maps are slow.
- Lowest damage of the three mage jobs.
- Heal shares its targets with your party.
Comes after: Magician (Magic Claw).
AP: stats by level
Main stat: INT. Secondary: LUK.
| Level | Where your AP goes |
|---|---|
| 31-34 | INT +5. |
| 35 | LUK +5 (25 LUK for the Wizard Wand and Esther Shield). |
| 36-39 | INT +5. |
| 40 | LUK +5 (30 LUK for the Fairy Wand). |
| 41-48 | INT +5. |
| 49-50 | LUK +5 (40 LUK for Cromi). |
| 51-53 | INT +5. |
| 54-55 | LUK +5 (50 LUK for Thorns). |
| 56-64 | INT +5, except LUK +5 at 60 (55 LUK for Evil Tale). |
| 65 | LUK +5 (60 LUK for Evil Wings). |
| 66-70 | INT +5 to 69, then INT +2 and LUK +3 at 70 for Angel Wings with 2 LUK from gear. |
SP: skills by level
| Level | Skills by the end of it | Why |
|---|---|---|
| 30 | Heal 1 | Cheap healing from day one. |
| 31 | Heal 1, Teleport 1, MP Eater 1, Holy Arrow 1 | Movement and MP from monsters. MP Eater 1 already pays for itself on Jr. Wraiths. |
| 32-41 | Heal 2, Teleport 1, MP Eater 1, Holy Arrow 30 | Your attack. On neutral monsters keep Magic Claw until Holy Arrow is about 24. |
| 42 | Heal 5, Teleport 1, MP Eater 1, Holy Arrow 30 | Heal 5 opens Invincible. |
| 43-44 | Heal 5, Teleport 1, MP Eater 1, Holy Arrow 30, Invincible 5, Bless 1 | Invincible 5 opens Bless. |
| 45-49 | Heal 5, Teleport 1, MP Eater 1, Holy Arrow 30, Invincible 5, Bless 16 | The party takes 13% less damage. |
| 50-58 | Heal 30, Teleport 1, MP Eater 3, Holy Arrow 30, Invincible 5, Bless 16 | Max Heal: bigger area from 16, more healing and more undead damage. |
| 59-64 | Heal 30, Teleport 2, MP Eater 20, Holy Arrow 30, Invincible 5, Bless 16 | Max MP Eater, fewer Lemons. |
| 65-70 | Heal 30, Teleport 20, MP Eater 20, Holy Arrow 30, Invincible 5, Bless 16 | Cheap, long Teleports. All 121 SP spent. |
- Mostly solo? After Heal 5 at 42, max Invincible (touch damage -20%) then MP Eater, then Teleport, and leave Heal for last with Bless at 1. Same maps, fewer potions.
- To save mesos early, some players keep Energy Bolt or Magic Claw as their main attack until 41 and only then switch to Holy Arrow.
- Another popular order takes Heal 5 at 30-32, maxes Holy Arrow by 42, then MP Eater, Bless 20 and Invincible, and skips Teleport. Fine if you never need to cross gaps.
Where to train
| Level | Maps | Why |
|---|---|---|
| 30-38 | Ant Tunnel III, Ant Tunnel II | Dozens of Zombie Mushrooms: undead and weak to holy. |
| 36-46 | Line 2 <Area 1>, Line 1 <Area 2> | Packed Jr. Wraiths. Heal hits up to five of them at once when solo. |
| 42-52 | Monkey Swamp III, Tree Dungeon, Monkey Forest I, Remains <Tomb> I | Zombie Lupins and Skeledogs, all undead. |
| 50-70 | Line 2 <Area 3>, Line 1 <Area 4>, Camp 1, Camp 2 | Wraiths in large numbers, then Skeleton Soldiers and Officers. Skeletons have no MP for MP Eater. |
Every level range: where to train by level. MesoLens also ranks the maps for your own character, from your level and stats.
Gear by level
| Level | What to wear |
|---|---|
| 30-34 | Mithril Wand with a Pan Lid (best block chance for a mage). Brown Jester or Steel Pride hat. |
| 35-39 | Wizard Wand (25 LUK). Esther Shield adds magic defense, the Pan Lid blocks more often. |
| 40-49 | Fairy Wand. Gold Moon Shoes (+4 LUK). Skip the Arc Staff. |
| 50-59 | Cromi at 50, Green Goldwind Shoes (+5 LUK), Thorns at 55. |
| 60-70 | Evil Tale at 60, Evil Wings at 65, Angel Wings at 70. Scroll gloves for Magic Attack. |
Before you buy, check what a piece really sells for: how to price-check the Free Market.
Quests and party quests
- Lv 30: The Magician's Next Journey, the job change (30 Dark Marbles at The Forest North of Ellinia).
- Lv 35: What Shumi Lost, 30 Mana Elixirs and 30 Blue Potions.
- Lv 32: Mr. Wetbottom's chain in Sleepywood for a 10-slot Sauna Robe.
- KPQ into your early 30s. A Cleric keeps the party alive through King Slime.
Tips and common mistakes
Tips
- Heal is cheaper than any HP potion. Use it instead of Red Potions.
- Step away from undead before you heal yourself, or Heal pulls them onto you.
- Heal has six target slots. Party members come first, so it hits fewer undead in a party.
- Malady and Dark Stone Golems are weak to holy but not undead: Holy Arrow works, Heal does not.
- Fairies resist holy. Avoid their maps.
Common mistakes
- Expecting big damage outside undead maps.
- Buying HP potions you don't need.
- Healing right next to a crowd of undead when low on HP.
- Picking non-undead maps for solo grinding.
Written by the MesoLens team from the game data and community guides: NiaDB, Cleric guide, Lv 30-70 · NiaDB, Best grind maps for every level.
This Cleric guide, over your game
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