Fire/Poison Wizard guide
Who it is for
For players who want the hardest single hits of any second job mage. Fire Arrow kills one monster at a time, Poison Breath softens groups of up to six.
Good at
- Fire Arrow has the highest Basic Attack of the second job spells (180).
- Plenty of fire-weak monsters on Victoria Island.
- Poison damage ignores defense.
- Meditation raises the Magic Attack of your whole party.
Watch out for
- MP hungry: Poison Breath costs 40 MP a cast.
- Fire-resistant monsters (Fire Boars, Drakes) take less damage and can't burn.
- Poison does not stack and many monsters resist it.
Comes after: Magician (Magic Claw).
AP: stats by level
Main stat: INT. Secondary: LUK.
| Level | Where your AP goes |
|---|---|
| 31-34 | INT +5. |
| 35 | LUK +5 (25 LUK for the Wizard Wand and Esther Shield). |
| 36-39 | INT +5. |
| 40 | LUK +5 (30 LUK for the Fairy Wand). |
| 41-48 | INT +5. |
| 49-50 | LUK +5 (40 LUK for Cromi). |
| 51-53 | INT +5. |
| 54-55 | LUK +5 (50 LUK for Thorns). |
| 56-59 | INT +5. |
| 60 | LUK +5 (55 LUK for Evil Tale). |
| 61-64 | INT +5. |
| 65 | LUK +5 (60 LUK for Evil Wings). |
| 66-69 | INT +5. |
| 70 | INT +2, LUK +3. With 2 LUK from gear you reach the 65 LUK of Angel Wings. |
SP: skills by level
| Level | Skills by the end of it | Why |
|---|---|---|
| 30 | Teleport 1 | Instant movement for gaps and escapes. Expensive at level 1 (55 MP), so use it sparingly. |
| 31-40 | Teleport 1, Fire Arrow 30 | Your main attack. Keep using Magic Claw on neutral monsters until Fire Arrow is about 21. |
| 41-50 | Teleport 1, Fire Arrow 30, Poison Breath 30 | The six-target spell for packed maps. |
| 51 | Teleport 1, Fire Arrow 30, Poison Breath 30, MP Eater 3 | MP Eater 3 opens Meditation. |
| 52-58 | Teleport 1, Fire Arrow 30, Poison Breath 30, MP Eater 4, Meditation 20 | +25 Magic Attack for you and your party. |
| 59-64 | Teleport 3, Fire Arrow 30, Poison Breath 30, MP Eater 20, Meditation 20 | Steals MP from monsters, fewer potions. |
| 65-69 | Teleport 18, Fire Arrow 30, Poison Breath 30, MP Eater 20, Meditation 20 | Cheaper, longer Teleports. |
| 70 | Teleport 20, Fire Arrow 30, Poison Breath 30, MP Eater 20, Meditation 20, Slow 1 | Max Teleport. All 121 SP spent. |
- If your casts usually hit 3 or more monsters, swap the order: Poison Breath 30 first (31-40), then Fire Arrow (41-50).
- Mostly fighting one monster at a time? Take MP Eater 3 and Meditation right after Fire Arrow, and Poison Breath last. Another popular order does exactly that, then maxes Teleport before Poison Breath.
- Against fire-weak monsters Fire Arrow beats Magic Claw from about skill level 14. Against Fire Boars it needs level 30.
Where to train
| Level | Maps | Why |
|---|---|---|
| 30-37 | The Swamp of Despair I, The Swamp of Despair II | Ligators are weak to fire. They have no MP for MP Eater, so bring extra Lemons. |
| 34-45 | Line 2 <Area 1>, Line 1 <Area 2> | Packed Jr. Wraiths, weak to fire. Good for Poison Breath once it is up. |
| 40-52 | Another Path, Ant Tunnel IV | Cold Eyes are fire-weak and alone on their map. Ant Tunnel is dense for Poison Breath. |
| 52-70 | Dangerous Croko II, Dangerous Croko I, Wild Kargo's Area | Crocos (Lv 52) are weak to fire. Wild Kargo's Area mixes in fire-weak Cold Eyes. |
Every level range: where to train by level. MesoLens also ranks the maps for your own character, from your level and stats.
Gear by level
| Level | What to wear |
|---|---|
| 30-34 | Mithril Wand with a Pan Lid (best block chance for a mage). Brown Jester or Steel Pride hat. |
| 35-39 | Wizard Wand (25 LUK). Esther Shield if you want magic defense, but the Pan Lid blocks more often. |
| 40-49 | Fairy Wand. Skip the Arc Staff at 45: 40 LUK for only 4 more Magic Attack. White Guiltian or Brown Moonlight (women) overall. |
| 50-59 | Cromi at 50, Thorns at 55. Red Calas or Red Calaf (women) overall. |
| 60-70 | Evil Tale at 60, Evil Wings at 65, Angel Wings at 70. Scroll the weapon and gloves for Magic Attack. |
Before you buy, check what a piece really sells for: how to price-check the Free Market.
Quests and party quests
- Lv 30: The Magician's Next Journey, the job change (30 Dark Marbles at The Forest North of Ellinia).
- Lv 35: What Shumi Lost, 30 Mana Elixirs and 30 Blue Potions.
- Lv 32: Mr. Wetbottom's chain in Sleepywood for a 10-slot Sauna Robe if you skip mage robes.
- KPQ still works into your early 30s. Poison Breath clears the packed rooms well.
Tips and common mistakes
Tips
- Check each monster's element before picking a map. Fire-resistant ones take 25% less.
- Poison does not stack: casting again on a poisoned monster only refreshes it.
- Green Mushrooms take no poison damage, Curse Eyes and Stone Golems resist it.
- Meditation only helps magic. Cast it for mages in your party, not for warriors.
- Train with Magic Guard off and turn it on for bosses.
Common mistakes
- Spamming Teleport at level 1. It costs 55 MP each time.
- Training on Fire Boars or Drakes. They resist fire.
- Casting Poison Breath on one monster. Fire Arrow does more for less MP.
- Adding LUK past what your next wand needs.
Written by the MesoLens team from the game data and community guides: NiaDB, F/P Wizard guide, Lv 30-70 · NiaDB, Best grind maps for every level.
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